Esports brief history
Video games started as a fun way to spend some free time. However, since the early days of the gaming industry, gamers tried to compete with each other. In the late 20th century, people were organizing bar championships in Space Invaders, Pac-Man Super Mario Bros., Tetris, etc. Those were the kind of competitions ‘Who survives longer against the machine’. Game developers have quickly noticed that players would like to compete with each other rather than playing alone against the computer. In the early 90s the consoles with immortal games Sonic the Hedgehog, Street Fighter II, and Mortal Kombat appeared.
The release of Doom, Quake, and Half-Life established the era of 3D gaming, which is actually something like 2.5D games. But, simple run and shoot games have bored the gaming community pretty soon. It was the time for something more significant, and it appeared. GTA Vice City, Need for Speed: Underground and Sims have made a revolution in PC Gaming.
However, Esports started before GTA, before Need for Speed and most likely before Half-Life. At the beginning of the 21st century eSports meant StarCraft. This real-time strategy game has fertilized the soil for eSports in major spots, including South Korea and the USA. After SC reached its peak in 2005-2010, the other disciplines like League of Legends, Dota 2 and CS:GO occupied the market and keep entertaining all gaming communities even nowadays.