The history of Dota 2 eSports | Dota 2 Tournament Evolution

Read a brief history of Defense of the Ancients 2. Remember where it all started? Dota 2 tournament evolution from 2013 to 2020. Valve will change the Major system after The International 10?

Dota 2 in esports - where it started

The history of Dota 2 eSports roots back to Gamescom 2011. In August, Valve invited 16 newly formed pro teams to compete in the invitational event. Later, it evolved into the world-known The International. Since 2013, TI’s prize pool has been formed with some sort of crowdfunding: players buy battle passes, called ‘Compendium’ and other loot boxes – % of all revenue of items bought goes directly to The International prize pool. TI 2013 prize pool was over $2.8 million and it was only becoming bigger and bigger from year to year.

In 2014, Dota 2 surpassed World of Warcraft in terms of popularity per month with 7.86 mil players in May 2014. This led to a significant increase of The International prize pool from $2.8 mil to $10.9 mil. This was a record-breaking event for the esports industry. Moreover, in 2014 ESPN and Valve agreed on broadcasting all TI matches, post-match analysis, and player interviews on TV. Additionally, New York Times magazine posted Dota 2 on the cover with the headline “Virtual Games Draw Real Crowds and Big Money”.

Photo Source: NY Times

Major Dota 2 tournaments: highway to The International

Apart from another record-breaking International, in 2015 Valve held the first-ever Major event. The tournament took place in Frankfurt, featuring a $3 mil prize pool. It became a regular event with the next Major being held in Shanghai.

In 2016, big Dota 2 tournaments came to the CIS region with EPICENTER Moscow and Dota 2 Invitational in Kyiv. The first talks about making an esports debut on the Olympics made one more boost to the popularity of Dota 2.

After TI7, Valve added the DPC system to already working Major tournaments. DPC rankings should have defined the teams to be invited to the next International. The second DPC season has stabilized the number of Majors and Minors at a level of 5 each.

Nowadays, 12 teams qualify to The International through Dota Pro Circuit rankings, and 6 teams qualify through Regional Quals: one team from each of the 6 major regions: China, SEA, SA, NA, CIS, and EU. To earn the much-needed points, a team must show themselves great (1st-4th place) in, at least, one Major or demonstrate stable performance throughout the season. In the 2018-2019 DPC season, the first Ranked team was Vici Gaming with 14400 points, the 12th – Keen Gaming with 1140 points.

Check out Dota 2 events calendar and watch the upcoming Major in live Twicth broadcast.

Valve plans to change the major system

As The International 10 is postponed, most likely, to 2021, Valve has introduced the plans to implement changes to the Major system, which should provide players with more stability during the DPC season. Valve has brought close attention to the mess that is going on inside the teams every season between The International. The Corporation wants to prevent teams from major roster changes and long periods of inactivity after TI is finished. The introduction of regional leagues should motivate teams to play and reduce the roster changes during the season. 

On Dota 2 official blog page, Valve has presented a new league-system. They noticed that a new system should change the development of tier2, tier3 teams to a more easy and structured way. Therefore, Valve plans to create 6 leagues in major Dota 2 regions: Europe, North America, South America, China, South East Asia, and CIS. Each region should have Upper and Lower divisions. For the first season, Valve will put the teams to the league according to their rankings. However, newly created and tier3 teams will still have a chance to qualify for the league through Open Quals. Bottom two teams from each division will be replaced with the best two teams from lower division/qualifiers. Top-2 teams from the Upper Division will receive direct invites to the upcoming Major. Moreover, there will be ‘Wild Cards’ for other teams who performed well before the Major. Each regional league will have a prize pool of $280K, while Majors will still have a $500K split between the participants.

League will also award best-performing teams with DPC points. However, any roster changes after the season will reflect in a 15% penalty, while mid-season roster changes will be unavailable. 12 teams that will show the best performance in the regional leagues and majors will qualify for The International. The other TI participants will be defined in Closed Qualifiers.

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By GregoryOlsson
fot what likes? where is the history?
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