Suoming's current kit has one decision that matters more than any individual stat roll: what you do with Unison after her Resonance Liberation. Swap her out and she becomes a high-damage sub-DPS who opens an eight-second burst window for Hsin; cast her regular Resonance Skill instead and she consumes Unison to power up her own field time. Trying to do both in the same window does not work, because the second route removes the resource needed for the first.
Pre-release notice: Suoming has not reached the live servers as of September 11, 2026. Kuro Games has confirmed her as an Electro Sword Resonator, but the build, materials, multipliers, and rotation below are based on Version 3.7 V1 data and can change before release. Treat this as a kit analysis and prefarming plan, not a final launch-day verdict. The weekly material name and image are especially likely to receive another data update.
Suoming Build at a Glance
| Build Part | Current V1 Recommendation |
|---|---|
| Role | Electro Basic Attack sub-DPS and Hsin's Unison partner; possible on-field carry route |
| Best Weapon | Unspoken Rue |
| Alternatives | Emerald of Genesis; Lumingloss |
| Echo Set | 5-Pc Flash of Electric Reflection (conditional; its Electro Flare trigger is unresolved in V1) |
| Echo Cost | 4-3-3-1-1 |
| Main Stats | 4-Cost: Crit. Rate or Crit. DMG; 3-Cost: Electro DMG Bonus ×2; 1-Cost: ATK% ×2 |
| Substats | Crit. Rate = Crit. DMG > ATK% > Basic Attack DMG Bonus > Energy Regen > flat ATK |
| Skill Investment | Forte Circuit and Normal Attack first; then Resonance Liberation and Intro Skill; Resonance Skill last |
| Core Team | Hsin + Suoming + Suisui or Buling |

The stat recommendation assumes Suoming is contributing real personal damage instead of acting as a buff-only switch unit. Do not force Energy Regen to an unverified target at the cost of strong Crit and ATK rolls. Her Liberation costs 125 Resonance Energy and has a 25-second cooldown, so the practical target is simply enough Energy Regen to have it ready once per team rotation. That requirement may move after V2/V3 energy generation or animation timings are tested.
What Suoming Does in the Current V1 Kit
Suoming is a five-star Electro Sword Resonator whose damage is centered on Basic Attack-classified moves, repeated Intro Skills, and a three-state Forte sequence. Her kit labels her as a Main Damage Dealer, but its strongest team-facing effects point toward a hybrid role beside Hsin: Suoming deals a substantial share of the team's damage, triggers and responds to Unison, then passes Electro and Resonance Skill buffs into Hsin's burst.
Her Forte moves through Awakened Mind, Deep Mind, and Calamity Mind. In Awakened Mind, attacks fill a maximum of 800 Delusion. At full Delusion, casting Furled Canopy: Sealed Delusion deals Electro damage counted as Basic Attack DMG, clears the gauge, and enters Deep Mind. Suoming then fills 800 Delusion again and casts Unfurled Canopy: Unforsaken Mind, which unlocks Umbral Canopy: Engraved Heart. The latter is her committed finisher: it can be extended by holding Normal Attack or Resonance Skill, grants interruption immunity, restricts movement and switching during the animation, and returns her to Awakened Mind when it ends.
The practical danger is using Engraved Heart into an enemy attack or phase change. Interruption immunity does not make Suoming invulnerable, and she cannot dodge, sprint, jump, switch, or cancel into most other actions while it is running. If a boss is about to teleport or launch a lethal sequence, delay the finisher instead of turning a high-multiplier move into lost damage or a reset.
Faster State Transitions Through Intro Skills
Suoming's ordinary Intro Skill can send her from Awakened Mind directly into Deep Mind, while an Intro used in Deep Mind has its own enhanced version. Her Liberation and certain Intro Skills also grant 200 Delusion, reducing the amount of Basic Attack time needed to reach the next 800-point threshold. This is why she should not be played like a character who always begins from Basic Attack Stage 1 and completes two full gauges unaided. A well-timed switch is part of her damage route, not downtime.
The current subtitles and V1 descriptions agree on the broad loop but do not provide frame-tested input timings. At this stage, use the state and resource checks on the Forte Gauge rather than memorizing a rigid button string. A release-day rotation should be retested after any changes to Delusion generation, animation duration, switch restrictions, or the 25-second Unison trigger interval.
Unison Is the Center of Suoming's Hsin Team
Suoming can both produce and respond to Unison. Casting her Resonance Liberation in Deep Mind grants Unison for five seconds, with that grant limited to once every 25 seconds. If Suoming switches out while Unison is active, the effect is consumed to trigger her Outro Skill and the incoming Resonator's Intro Skill. If her Concerto Energy is also full, the current description says only Unison is consumed, preserving Concerto for a later switch.
When Suoming enters while another teammate has Unison, she triggers Unison Response and grants the team one stack of Unison Boon for 30 seconds. Each stack raises the total damage of teammates capable of Unison Response by 3%. Suoming normally contributes up to one stack, and Hsin contributes another; Hsin's Unison-mode inherent skill also increases the team's maximum stack count. The precise ceiling can rise further through Resonance Chains, but Suoming's own Aligned Seals buff only counts up to two Boon stacks for its additional Electro bonus.
The Support Route: Swap Out While Unison Is Active
For the Hsin team, the default choice is to cast Suoming's Liberation and switch to Hsin inside the five-second Unison window. Suoming gains Aligned Seals for 30 seconds, and her Outro opens an eight-second damage window for the incoming Resonator. The base Outro provides 20% Electro DMG Amplification; if the recipient has Unison Boon, it also provides 25% Resonance Skill DMG Amplification. Aligned Seals separately adds 30% Electro DMG Bonus plus 20% for each counted Boon stack, up to an extra 40%.
At two counted Boon stacks, this can reach 70% Electro DMG Bonus alongside the 20% Electro amplification and 25% Resonance Skill amplification. These are not three interchangeable ways of writing the same buff: the kit explicitly separates DMG Bonus from DMG Amplification. The eight-second duration also means the handoff should go directly into Hsin's important Resonance Skill-classified attacks, not into a long setup sequence.
Suoming's Liberation additionally enables Blight Rain, Miasmic Thunder when she uses her Outro with Unison. Damage by the active Resonator summons Thunder Crest coordinated attacks, at most once per second and up to six times during the eight-second effect. This gives Suoming meaningful off-field contribution while Hsin is using the buffs she just received.
The Personal-Damage Route: Consume Unison With Resonance Skill
If Suoming has Unison and uses Furled Canopy: Rift Cleaver instead of switching, she removes Unison, consumes 20 Concerto Energy, clears Delusion, and gains Seal Master. For 12 seconds, Seal Master increases the multipliers of her Unfurled Canopy Basic Attacks and Whirling Thunder by 40% and raises her Crit. DMG by 80%. It also lets Basic Attack Stage 4 chain back into Stage 2.
This is the on-field route, and it carries a clear opportunity cost. Consuming Unison here means no Unison handoff, no Aligned Seals support window, and no Unison-triggered coordinated attack sequence for Hsin. Use it when Suoming is deliberately taking the main damage window, when Hsin's burst is unavailable, or when future testing shows a Suoming carry team can justify the lost support value. In the intended Hsin composition, pressing Rift Cleaver immediately after Liberation is the most important mistake to avoid.
Preliminary Suoming Rotation With Hsin
Set Hsin to Resonance Mode - Unison before using this structure. Her Electro Flare mode is a different team plan and does not activate the same Unison Response loop. The exact opener will change with the third slot and starting resources, but the V1 kit supports the following rotation logic:
- Use Suisui or Buling to establish healing and team buffs, then use their Outro or a prepared switch to bring in Suoming.
- Move Suoming into Deep Mind. An appropriate Intro can skip the first full Delusion build; otherwise fill 800 Delusion in Awakened Mind and cast Sealed Delusion.
- Cast Suoming's Resonance Liberation in Deep Mind. This deals damage, gives 200 Delusion, and grants Unison for five seconds.
- Do not cast the regular Resonance Skill if Hsin is meant to receive the support window. Switch to Hsin while Unison is active to trigger Suoming's Outro, Hsin's Intro, Aligned Seals, and Thunder Crest coordinated attacks.
- Use Hsin's Manifold Unison entry and build into Formshift. In Unison mode, Formshift grants Hsin her own Unison.
- Switch from Hsin back to Suoming while Hsin's Unison is active. This lets Suoming trigger Unison Response, builds the team's Boon stacks, and gives her another accelerated entry into her Forte sequence.
- Complete Suoming's next damage segment, rebuild the required energy and state, then repeat the Liberation-to-Hsin handoff near the 25-second cycle.
Think of this as a two-way switch engine rather than a conventional one-direction support rotation. Hsin and Suoming alternate Unison-enabled entries, and the third slot prepares a longer-duration team buff around that exchange. If a switch happens after Unison expires, the enhanced Intro, Boon generation, and associated handoff value are lost; watching the five-second icon is more important than squeezing in one extra low-value attack.
Best Suoming Weapons in V1
Unspoken Rue
Unspoken Rue is Suoming's current signature and the clear first choice within the supplied weapon pool. At Level 90 it provides 588 ATK and 24.3% Crit. Rate. At R1, it increases ATK by 12%. Gaining Unison grants 30% Electro DMG Bonus for 30 seconds and activates Binding Mind, which gives the team 24% Electro DMG Bonus for 30 seconds. Consuming Concerto Energy switches the weapon into Yearning Mind, removing Binding Mind and giving the wielder an additional 40% Electro DMG Bonus for 14 seconds; switching out ends that personal effect early.
The mutually exclusive Binding Mind and Yearning Mind states mirror Suoming's two kit routes. The Unison handoff can preserve the team-oriented state when only Unison is consumed, while a Concerto-consuming, on-field sequence shifts more of the weapon's value onto Suoming. That interaction is more important than treating the weapon as a pile of Electro bonuses that are always active together.
Emerald of Genesis
Emerald of Genesis matches the signature's 588 ATK and 24.3% Crit. Rate, making it the most comfortable alternative for balancing Crit. Its R1 passive grants 12.8% Energy Regen and up to 12% ATK after two Resonance Skill casts. It does not reproduce Unspoken Rue's team Electro buff or its larger personal Electro window, but the Energy Regen is useful if Suoming otherwise misses her 125-cost Liberation in a 25-second rotation.
Lumingloss
Lumingloss is a four-star offensive alternative, not a free weapon. At Level 90 it has 388 ATK and 36.5% ATK. Casting a Resonance Skill grants 20% Basic Attack DMG Bonus and 20% Heavy Attack DMG Bonus for 10 seconds at R1. Suoming makes real use of the Basic Attack portion because several key Forte attacks are explicitly classified as Basic Attack DMG, but the lower base ATK and lack of Crit make Echo quality more demanding.
Do not pull or spend scarce weapon resources solely on this V1 ranking. If Emerald of Genesis is already built, it is the sensible test weapon. Wait for the final Unspoken Rue text and release calculations before deciding whether its team utility and personal damage justify another five-star weapon.
Best Echoes and Stats for Suoming
The supplied recommendation is 5-Pc Flash of Electric Reflection. Its 2-Pc effect grants 10% Electro DMG. The 5-Pc effect gives the wearer another 10% Electro DMG Bonus for 15 seconds after that Resonator inflicts Electro Flare; while the effect is active, casting Outro grants the incoming Resonator 25% Electro DMG Bonus for 15 seconds. On paper, the Outro portion lines up perfectly with Suoming's Hsin handoff.
Use a 4-3-3-1-1 layout: Crit. Rate or Crit. DMG on the 4-Cost, two Electro DMG Bonus 3-Cost Echoes, and two ATK% 1-Cost Echoes. Choose the Crit main stat that brings the final ratio closer to balance after accounting for the weapon. Unspoken Rue and Emerald of Genesis already supply 24.3% Crit. Rate, so Crit. DMG will often be easier to justify with those swords; Lumingloss may need Crit. Rate instead.
There is an unresolved V1 trigger problem: Suoming's current skill text does not list direct Electro Flare application, and the set wording appears to require the wearer—not merely a teammate—to inflict it. Hsin or Buling applying Electro Flare therefore should not be assumed to activate Suoming's 5-Pc bonus. Keep strong Flash pieces if you are prefarming, but do not discard alternative Electro or support pieces until live testing confirms that Suoming can satisfy the condition. The reliable part of the recommendation is the 4-3-3-1-1 main-stat structure, not yet the unconditional uptime of the 5-Pc effect.
For substats, prioritize Crit. Rate = Crit. DMG > ATK% > Basic Attack DMG Bonus > Energy Regen > flat ATK. Energy Regen moves up only when actual rotations show the Liberation is late. Do not assume the 5-Pc effect is online just because Suoming deals Electro damage; Electro DMG and Electro Flare are different mechanics.
Suoming Skill Priority
Start with Forte Circuit and Normal Attack. Forte Circuit controls Sealed Delusion, Unforsaken Mind, and Engraved Heart, while the Normal Attack tree covers Suoming's Deep Mind strings and Whirling Thunder. These are the attacks most closely tied to her repeated field windows and Basic Attack build.
Raise Resonance Liberation and Intro Skill next. Liberation is mandatory for Unison and adds both initial damage and the off-field Thunder Crest sequence; repeated enhanced Intros are a major part of the Hsin pairing. The regular Resonance Skill comes last for a sub-DPS build because its listed direct multipliers are less central, although its utility and Seal Master trigger remain fully functional regardless of talent priority. Final frame data may move Intro Skill or Liberation ahead of one Normal Attack upgrade tier.
Best Suoming Teams
Hsin + Suoming + Suisui
This is the higher-investment support version. Hsin uses Unison mode as the main recipient of Suoming's short Electro and Resonance Skill burst window, while Suisui supplies healing and a teamwide 25% All DMG Amplification from her Outro. Suisui's Liberation also supports Negative Status teams, including increasing the target's maximum Electro Flare and Electro Rage stacks by three after the corresponding status is inflicted or dealt as damage.
Suisui's deeper buffs depend on how much Floral Epistle she consumes when using Outro: 400 unlocks an additional damage effect tied to Energy Regen over 200%, and 600 unlocks Undulating Mist and a possible ATK increase. Do not extend every rotation merely to force 600 if the extra field time causes Hsin and Suoming to miss their 25-second cycle. Her unconditional healing, revive safeguard, and 25% team amplification already make the slot useful.
Hsin + Suoming + Buling
Buling is the more accessible four-star healer and has unusually direct synergy with a team that casts multiple Intro Skills. After she prepares Minor Yin and Minor Yang, Flashing Thunder Spell: Harmony creates a 24-second Five Thunders Spell Array. The array applies two Electro Flare stacks every two seconds and upgrades its team buff as Intro Skills occur: the first Intro activates a 10% Resonance Skill DMG Bonus, and the next raises it to 25%.
Her Outro heals the active Resonator over 16 seconds and grants the nearby team 15% DMG Amplification for 30 seconds. Buling takes more setup than pressing Liberation immediately: using a Heavy Attack with the wrong or incomplete Trigram pair can trigger Ghost Gate Omen, immobilize her, clear the Trigrams, and cost 20% of her current HP. Learn a consistent Minor Yin plus Minor Yang setup before treating her upgraded Liberation as automatic.
Between the two healers, Suisui offers the larger unconditional All DMG amplification and stronger safety, while Buling supplies Electro Flare over time and rewards the repeated Intro pattern with Resonance Skill bonuses. The better choice will depend on final rotation length, ownership, and whether Hsin's live kit receives more value from Unison or Electro Flare interactions. Both are currently more coherent than forcing a third damage dealer with no sustain or no long-duration team buff.
Suoming Resonance Chains Worth Watching
S2 is the first chain with obvious support value in the V1 text. It gives Suoming 40% Crit. DMG, and her Outro grants the incoming Resonator 10% Crit. DMG plus 6% for each Unison Boon stack, up to 24%. S3 makes ordinary Intro Skills grant a Boon stack once every 25 seconds and gives Suoming 30% Basic Attack DMG Amplification for 25 seconds after Liberation, improving both stack consistency and personal damage.
S6 expands the Unison Boon ceiling, raises Engraved Heart's multiplier by 50%, and adds another 80% Crit. DMG during Seal Master. It heavily favors high-investment personal damage and broader Unison scaling. These effects are strong on paper, but V1 chains are among the most changeable parts of a beta kit. Do not turn them into a pull plan until the release client confirms both numbers and stack rules.
Suoming Ascension, Skill, and Signature Weapon Materials
| Upgrade | Material | Quantity |
|---|---|---|
| Character Ascension, Lv.1–90 | Shell Credit | 170,000 |
| Character Ascension, Lv.1–90 | LF / MF / HF / FF Howler Core | 4 / 12 / 12 / 4 |
| Character Ascension, Lv.1–90 | Forged Empyrean's Sigh | 46 |
| Character Ascension, Lv.1–90 | Miasmic Branch | 60 |
| All Skill Upgrades | Shell Credit | 2,030,000 |
| All Skill Upgrades | LF / MF / HF / FF Howler Core | 25 / 28 / 40 / 57 |
| All Skill Upgrades | Remnant of the Wheel | 26 |
| All Skill Upgrades | Broken Wing / Monowing / Polywing / Layered Wing Polarizer | 25 / 28 / 55 / 67 |
| Unspoken Rue, Lv.1–90 | Shell Credit | 330,000 |
| Unspoken Rue, Lv.1–90 | LF / MF / HF / FF Mech Core | 6 / 6 / 10 / 12 |
| Unspoken Rue, Lv.1–90 | Broken Wing / Monowing / Polywing / Layered Wing Polarizer | 6 / 8 / 6 / 20 |
The two previously unnamed character materials in the supplied list are Forged Empyrean's Sigh ×46 and Miasmic Branch ×60. The V1 data calls the weekly skill material Remnant of the Wheel, but its entry currently warns that the image may be temporary and reuses the path of the live item Skyward Glazed Heart. Farm universally useful Shell Credits, Howler Cores, and Polarizers first; avoid converting limited weekly materials solely for Suoming until the final item name and source are confirmed.
The listed totals do not include Resonator EXP materials, weapon EXP materials, or the Shell Credits consumed directly by leveling, because those quantities were not part of the supplied V1 material data. Keeping them separate prevents an incomplete ascension subtotal from being mistaken for the full cost of taking both Suoming and Unspoken Rue to Level 90.
Suoming Build FAQ
Is Suoming a main DPS or sub-DPS?
Her V1 tags and Seal Master route support main-DPS field time, but her Unison handoff, coordinated attacks, Electro buffs, and Resonance Skill amplification make her a natural sub-DPS for Hsin. In the Hsin team, build Suoming for damage but normally spend Unison by switching out rather than by activating Seal Master.
Why did my Suoming buff for Hsin disappear?
The most likely cause is casting Furled Canopy: Rift Cleaver after gaining Unison. That action removes Unison and converts it into Suoming's Seal Master state. You must switch to Hsin while the five-second Unison window is still active to trigger Aligned Seals, Outro, the incoming Intro, and the coordinated attacks.
Does Suoming apply Electro Flare herself?
Her current V1 skill text does not list direct Electro Flare application. More importantly, Flash of Electric Reflection appears to require the equipped Resonator to inflict the status, so Hsin or Buling applying it may not activate Suoming's 5-Pc effect. Treat that set as conditional until live testing or revised wording confirms the trigger; Electro damage by itself is not Electro Flare.
Does Suoming need full Concerto Energy to switch with Unison?
No. Unison itself can trigger Suoming's Outro and the incoming Intro when she switches. If both Unison and full Concerto are available, the V1 description says only Unison is consumed, leaving Concerto available for another handoff.
Should I prefarm Remnant of the Wheel now?
Only with caution. The quantity of 26 appears in V1 data, but the entry still uses a temporary image path associated with Skyward Glazed Heart. Prioritize stable materials first and wait for a later beta update or official release data before spending limited weekly-boss resources.
Is Emerald of Genesis good enough for Suoming?
Yes as a pre-existing alternative. It provides the same base ATK and Crit. Rate as the current signature data, plus Energy Regen and up to 12% ATK at R1. It loses Unspoken Rue's larger Electro and team effects, but it is strong enough to test Suoming before deciding whether the signature weapon is worth the pulls.
Should I use Suisui or Buling with Hsin and Suoming?
Use Suisui when you want stronger general amplification, healing, and a safety net. Use Buling when you need the four-star option and can exploit her long Electro Flare field plus Intro-triggered Resonance Skill buffs. Do not assume one is universally faster until the final Hsin–Suoming rotation is tested on live servers.
What to Prepare Before Suoming Releases
Farm the stable materials, reserve a 4-3-3-1-1 Flash of Electric Reflection set, and keep both a Crit. Rate and Crit. DMG 4-Cost candidate until your weapon is decided. If Emerald of Genesis is already leveled, stop there for now rather than investing in Lumingloss as an intermediate weapon. Most importantly, revisit the build after V2/V3 or the release client: the Unison duration, 25-second trigger cycle, Aligned Seals values, Delusion gain, Echo condition, and temporary weekly material are the parts most capable of changing the recommended rotation and pull value.