Build Amane's Tri-Phalanx for offensive rally support; invest in her Archer gear only if she also fights in your active Conquest lineup. Her Epic rarity does not make her support skill obsolete when stronger damage heroes arrive. She also improves Infirmary Healing Speed through Exorcism, which is a separate account benefit rather than a heal cast during combat.
Why Players Keep an Epic Archer
Community advice for developing accounts regularly includes Amane alongside Chenko and Yeonwoo as useful Bear Trap support heroes. The point is not that Amane outdamages every later-generation Archer. Her squad Attack contribution can be worth developing independently of her personal fighting stats. A tier list focused on Arena damage can therefore understate her value to someone joining multiple rallies.
Develop the required stars and Tri-Phalanx rank before spending materials on a duplicate Archer set. If Amane is only there to provide the support effect, raising her personal damage skills does not strengthen that effect. Keep the best ordinary Archer equipment on the hero actually leading your main march or occupying your damage slot. This avoids turning a comparatively focused support project into a second full combat build.
A Skill Order for the Job You Need
| Use | First investment | Next decision |
|---|---|---|
| Offensive rally support | Tri-Phalanx, up to 25% squad Attack | Finish the intended support rank before optional Conquest damage. |
| Frequent Infirmary recovery | Exorcism, up to 50% Healing Speed | Compare the reduced recovery bottleneck with another support upgrade. |
| Early Conquest lineup | Sakura Blossom for team support or Fire Sigil for direct damage | Develop Divine Melody if she remains active long enough to use its ramp. |
There is no reason to place Exorcism last on every account. A player repeatedly waiting for the Infirmary after alliance battles has a different bottleneck from one concentrating on Bear Trap. Upgrade the effect that removes the actual delay. The relevant batch healing guide covers managing recovery alongside alliance help; neither system turns Exorcism into an Arena healing ability.
Check the Support Contribution Before Sending
Use Amane in the support position requested by the rally organizer, and inspect which joining skill the rally accepts. The expected contribution is Tri-Phalanx, not her full set of Conquest abilities. A preset saved for solo combat may put another hero first and change that contribution. Checking the preset before launch is more useful than adding a small amount of personal hero power.
Do not interpret 25% squad Attack as a promise of exactly 25% more final damage. Other bonuses, the rally configuration and the troops sent also affect the result. When comparing support options, use similar troop counts and tiers in comparable rallies. If one rally has a different lead and much stronger participants, the score alone cannot isolate Amane's contribution.
Conquest: Support First, Ramp Only If She Survives
Sakura Blossom temporarily raises allied heroes' and Escorts' Attack and Attack Speed for four seconds. Fire Sigil supplies a direct damage hit. Divine Melody raises Amane's own Attack Speed after every three basic attacks and lasts until that battle ends. Its accumulated benefit does not carry into the next fight.
That ramp is relevant in fights where she continues attacking, not in an opening where she is quickly removed. If the rest of your lineup already supplies strong damage, Sakura Blossom offers a different contribution from another personal damage skill. If the enemy is surviving with little Health and Amane stays active, compare Fire Sigil's next damage gain. Do not advertise her modest temporary team buff as a huge permanent Attack Speed increase.
When Equipment Spending Is Justified
Fund Amane's gear when you use her in Arena or Conquest and the equipment helps that lineup clear a specific obstacle. Stop treating gear as compulsory once she becomes a rally-support specialist. If her replacement uses the same Archer equipment, transfer and test it before building a duplicate set. Her support and healing-speed skills remain separate from that equipment decision.
Frequently Asked Questions
Does Exorcism heal allies in Arena?
No. It increases Infirmary Healing Speed.
Does Divine Melody carry between battles?
No. Its Attack Speed increases last until the end of the current battle.
Does a support-only Amane need the best Archer gear?
No. Develop the intended support skill and reserve the main equipment set for the hero using its combat stats.
Should Tri-Phalanx or Exorcism come first?
Choose Tri-Phalanx for offensive support and Exorcism when Infirmary recovery is your immediate constraint. They solve different problems.